TILINKA

Tilinka Interactive

End-to-end development of video games, immersive experiences, and interactive activations. We build for interactive kiosks, web, mobile, and PC, and publish to Steam, the Epic Games Store, and itch.io. Our AR/VR experiences run on Android, iOS, and Meta Quest. OpenCV and YOLO power real-time motion capture, gesture recognition, and kinetic installations. GSAP and Three.js add polished web motion—from gamified brand activations and multiplayer simulators to immersive showrooms.

← Back to Home

Gameplay that transcends screens

Full-Cycle Video Games

End-to-end development for touch kiosks, web, and mobile—from concept to launch with level design, art, programming, and QA.

Steam, Epic & itch.io

Publishing on major PC storefronts: store optimization, release coordination, and post-launch support.

Augmented Reality (AR)

Web-based AR for Android and iOS. Surface tracking, custom 3D assets, and marketing experiences—no native app required.

Virtual Reality (VR)

High-fidelity interactive experiences for Meta Quest 2 and 3. 360° video, multiplayer simulations, and immersive corporate installations.

Motion Capture & AI

Sensor-based motion capture and AI for kinetic games and collaborative, multi-user experiences at events and showrooms.

Unity, Unreal & Godot

Native development in Unity, Unreal Engine, and Godot. Deep optimization—texture baking, LOD, draw-call batching—and stable 60 FPS on target hardware.

Unreal Engine
Godot
Unity
GSAP
Three.js
OpenCV
YOLO
Angular

Let's turn your idea into a memorable experience

Tell us what you want to build—we thrive on ambitious, technically demanding projects.